BodyForceOperator() (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | inline |
CellIntegratorScalar typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
CellIntegratorVector typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
evaluate(VectorType &dst, VectorType const &src, double const evaluation_time) const (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | inline |
evaluate_add(VectorType &dst, VectorType const &src, double const evaluation_time) const (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | inline |
get_volume_flux(CellIntegratorScalar &density, CellIntegratorVector &momentum, unsigned int const q) const (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | inline |
initialize(dealii::MatrixFree< dim, Number > const &matrix_free_in, BodyForceOperatorData< dim > const &data_in) (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | inline |
point typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
scalar typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
tensor typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
This typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
vector typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |
VectorType typedef (defined in ExaDG::CompNS::BodyForceOperator< dim, Number >) | ExaDG::CompNS::BodyForceOperator< dim, Number > | |